tag:blogger.com,1999:blog-8711424852687105317.post2498997137336751777..comments2023-07-02T04:12:55.831-07:00Comments on Lord Admiral of Her Majesty's Airship Fleet: Thinking Way Too Hard About: Character ClassesBaron von Chophttp://www.blogger.com/profile/00080541718583760003noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-8711424852687105317.post-25341171951183753052009-01-04T08:23:00.000-08:002009-01-04T08:23:00.000-08:00Hmm, I like this idea. A super high level wizard s...Hmm, I like this idea. A super high level wizard shouldn't have THAT much difficulty learning some noob fighter tactics, unless they're totally clumsy or something. As a kid, I had my own pen and paper game where you had skills with types of things, like weapons or magic types, and your general talent and intelligence ratings determined how easy they were to build. Then again, over time my system became incredibly clunky and just playing through a single fight started taking too long as I simulated the hell out of every aspect.Brian Schulmanhttps://www.blogger.com/profile/00709146638970882753noreply@blogger.com